AI Insights · Timothy · September 2024
Top 5 Dinosaur Games on iOS in Mexico: Q3 2024 Performance
Explore the performance trends of the top dinosaur-themed games on iOS in Mexico during Q3 2024, highlighting key metrics like downloads, revenue, and active users.
During the third quarter of 2024, dinosaur-themed games on iOS in Mexico showcased intriguing metrics in terms of downloads, revenue, and active users. Here's a closer look at the performance of the top five games in this category, with data insights from Sensor Tower.
Jurassic World™: The Game from Jam City, Inc. saw a varied revenue pattern throughout Q3. The game peaked early in July with approximately $2.1K, before experiencing a decline towards the end of the quarter, stabilizing around $1K. Weekly downloads hovered around 700-800, with a slight increase towards the end of July. Active users started at 3K, rose slightly in mid-July, and then settled around 2.9K by September's end.
Jurassic World Alive, also from Jam City, Inc., experienced fluctuating revenue, reaching highs of about $1.4K in late September. Downloads began at 446 in early July, increasing to 879 in the second week before gradually declining. Active users showed a consistent decline from 2.1K in July to 1.6K by the end of the quarter.
ARK: Survival Evolved by Studio Wildcard maintained steady revenue early in the quarter, with a peak of $819 in late July, before dropping sharply in late August. Weekly downloads were strong in July, ranging between 1.4K and 1.7K, but saw a significant drop by the end of August. Active users started robustly at over 7K, but decreased consistently, reaching 3K by September's close.
Ulala: Idle Adventure from X.D. Global had a unique revenue pattern, peaking at $1.3K at the start of the quarter, followed by fluctuations and a general decline. Downloads were sparse, with notable numbers only in mid-August. Active users began at 77 and saw some fluctuations, ending at 44 by the end of September.
Dino mutant: T-Rex by MondayOFF showed an interesting trend, with an initial revenue of $415, peaking at $540 in early August before declining. Downloads were high at launch with 3.5K, dropped significantly, and then surged again in mid-September to nearly 4K. Active users mirrored this pattern, starting at 3.3K, peaking at 7.3K in mid-September, and ending the quarter at 4.3K.
These insights provide a glimpse into the dynamic performance of dinosaur-themed games in Mexico. For more detailed data and analysis, visit Sensor Tower.